Invited speakers

http://www.uwimprint.ca/uploads/2013/02/neilrandallpic.jpg http://sites.uoit.ca/reports/files/images/Bill%20Kapralos.jpg https://www.cigionline.org/sites/default/files/antkiewicz_a_headshot1x1.jpg http://www.executionlabs.com/wp-content/uploads/pejman_mirza-babaei.jpg http://faculty.uoit.ca/vargas/VargasMartin-Desk.jpg


Important dates

  • Paper submission: July 22
  • Author notification: July 30
  • Camera ready: August 21
  • Workshop: September 14 - 15, 2016


  • Universidad Militar Nueva Granada
  • Carrera 11 # 101-80
  • Germán Arciniegas Auditorium & Virtual Reality Center
  • Bogotá, D.C.
  • Colombia

Registration fees

$50.000 COP Discounted: IEEE Members - IEEE Students, UMNG community

$100.000 COP Full rate: Non Members

Payment information:

  1. 1) Registration on: https://goo.gl/z5mkGO
  2. 2) Deposit in Helm Bank
  3. 3) Send an email to realidad.virtual@unimilitar.edu.co with the copy of payment and in case of being UMNG or IEEE member attach the ID or certificate that credits as such.

Instrucciones de registro


Wednesday, September 14. Germán Arciniegas Auditorium
Time Title Author
8:10 Opening Keynote - Games user research in medical applications Pejman Mirza-Babaei – University of Ontario Institute of Technology
8:35 Serious gaming: Fidelity and multimodal interactions Bill Kapralos – University of Ontario Institute of Technology (online)
9:00 Probing human perception with virtual reality Michael Jenkin –York University
9:25 Break
The Games Institute Agata antkiewicz – University of Waterloo (online)
10:00 The Games Institute Neil Randall – University of Waterloo (online)
10:25 A system based on FECG to detect fetal risk Karin Muñoz – Universidad Militar Nueva Granada
10:50 Break
11:00 Designing serious game for ankle rehabilitation with runtime calibration Glauco Caurin – Universidade de São Paulo
11:25 Technology in health professions education: game changer or unnecessary investment David Rojas - The Wilson Centre
11:50 Diseño de un programa de estimulación cognitiva utilizando una plataforma web de
neurorehabilitación para niños y niñas con TDAH a través de videojuegos
Alejandro León – Universidad El Bosque
12:15 Lunch. Each participant has to make arrangements for lunch
14:00 Children's privacy protection engine for smart anthropomorphic toys Patrick Hung – University of Ontario Institute of Technology
14:25 POMODORO: Autonomous assistive mobile robot Silas Alves – Universidade de São Paulo (online)
14:50 Do brain-computer interfaces have a future in learning environments? Miguel Vargas Martin – University of Ontario Institute of Technology
15:00 Break
15:10 Modeling and predictive control of human gait based on the dynamic behavior João Maurício Rosário – Universidade Estadual de Campinas (online)
15:35 A concurrent AI engine for realistic non-player characters Curtis Gittens – University of West Indies
16:00 System for monitoring and controlling vital signs Leonardo Ramírez – Universidad Militar Nueva Granada
16:25 Break
16:35 Closure Keynote - Off-The-Shelf room-scale and mobile virtual reality for medical training AlvaroUribe - University of Waterloo – University of Ontario Institute of Technology – Universidad Militar Nueva Granada
16:45 Workshop adjourning
Meet and Greet (location pending)

Thursday, September 15
Time Activity Location
7:00 Demo setup Virtual Reality Center
8:00 Demo opening Virtual Reality Center
8:05 Guest Talk “Game Design” by Naeem Moose M.Sc. (online). Capacity 15 people (first come basis) Virtual Reality Center
8:30-12:00 Virtual Reality Center Demos:
VR Hand Tracking in Occupational Health Care
External Automatic Defibrillator App
Convulsive Treatment App
Human Eye Pathologies with Haptics
Stereoscopic 3D Augmented Reality Exploration of the Eye
Lower Member Exergame Using Kinect V1
Rotator Cuff and Elbow Exergames
Jugular Neonate Central Venous Access Haptics-Based Training Tool
Design and Implementation of an Improved Methodology for Characterizing Anthropometric Profile Using Kinect Sensor
RetailVR (Characterization of Anthropometric and Ergonomic profile in a Retail operation through Kinect Sensor)
Virtual Reality Center
9:00 - 12:00 Campus visit (Optional only to oral presenters) Cajicá
8:30 Workshop closure Virtual Reality Center

Call for presentations

The primary goal of this workshop is to bring together educators, scientists, engineers, students, enthusiasts and clinicians interested in the application of games, simulation and Virtual reality in medicine.

We invite the submission of full papers (six page limit) for technical presentations describing completed work with highly relevant results, we also invite short papers (four page limit) of work in progress, or successful systems and applications, in all areas of games and VR in medicine.

  • * User experience
  • * Simulation and virtual reality in medicine
  • * Telemedicine, Telepresence
  • * Rehabilitation, exergames
  • * Human-Computer Interaction
  • * Education and training
  • * Serious Games
  • * Cultural awareness
  • * Narrative and storytelling in medical simulation
  • * Healthcare, prevention, management

One page abstract in english or spanish must be send to: realidad.virtual [at] unimilitar.edu.co

A certificate of participation would be issued to all assistants and presenters.

Workshop committee


  • Byron Perez Gutierrez


  • - Alvaro Uribe Quevedo
  • - Lizeth Vega-Medina
  • - John Muñoz